Icon | Name | Discription | ||||||||||||||||||
Barricade | Are wall like structures that impede the movement of the enemy on the ground. Also, Berricades at high levels block line of sight incoming fire from ground Units. | |||||||||||||||||||
Bunker | Are heavily armored structures that house and provide a level of protection to a verity of ground Units. There are three types of Bunkers each with different advantages over different types of enemy Units. | |||||||||||||||||||
Defense Lab | Is the building responsible for the Unlocking and Upgrading of all Turrets. | |||||||||||||||||||
Defense Platform | These structures are required to mount any Turrets the player wishes to defend their base. | |||||||||||||||||||
Drone Silo | Houses any type of Drone Air Unit which are deployed to defend the Player's Base when enemy Units come within a set perimeter. | |||||||||||||||||||
Go-Go Bar | This building allows the player to test their Base Defenses by attracting Rogue Units. The Level of the Go-Go Bar increasingly gives the player a Bonus Percentage to all of the bases defending units. | |||||||||||||||||||
Mine Factory | This building is required to unlock, deploy and replenish Land Mines used to defend the Player Base against Land Unit. It's level determines the amount of mines the player may place. | |||||||||||||||||||
Missile Silo | The Missile Silo houses all of the Missiles in your arsenal. Upgrading this building increases your missile storage capacity. | |||||||||||||||||||
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Building Defense
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