This will be a base attacking and defending event. Operation Deadpoint will start at 29/8 and will last 4/9 and it will be a Hybrid event
attacking and defending.Operation Deadpoint Tips:XP per stage will begin in 600 and increase by +20 each stage (infinite number of stages)Four new Units in the event shop:Widowmaker (45,000 XP), Laser Tank Schematic (34,000 XP), Ionized Armor (16,000 XP), Heavy Ionized Armor (22,000 XP)You will have a Special Rogue Faction Base adjacent to your own base. and you are the only one who can attack the rogue faction base.You must Defend your Base from a Rogue Attack to complete every stage. You may surrender at any time during the Rogue Attack. then you can Repair and Adjust the Base Defenses and restart that stageOperation Deadpoint is War Commander's 16th Special Event. As with previous events, Commanders are challenged to complete increasingly difficult stages of battle against a Rogue Faction. For each successful stage completed the Player is awarded Event Experience Points which may be used to purchase Special Units that are otherwise not obtainable.The new Units being introduced to the Event Shop in Operation Deadpoint are as follows:
Unit | Experience Required | Unlocking Requirements | Classification |
Widowmaker | 45,000 xp | None |
Unique
|
Laser Tank Schematic | 34,000 xp | Laser Tank | Schematic |
Ionized Armor | 16,000 xp | Component | |
Heavy Ionized Armor | 22,000 xp | Component |
**Below is a list of Waves that hit your base. You can see what your up against before the next wave.**
Enemy | ||
2
|
1
|
defense
|
riflemen, flamethrowers, mortar teams
|
3
|
2
|
defense
|
machinegunners, flamethrowers, 1 rhino
|
4
|
3
|
defense
|
machinegunners, flamethrowers, rhino, buggies
|
5
|
4
|
attack
|
---------------------------------------------------------------------
|
6
|
5
|
defense
|
suiciders, flamethrowers, machinegunners, buggies
|
7
|
6
|
defense
|
cobras, buggies, rhinos, flamethrowers
|
8
|
7
|
defense
|
humwees, gatling trucks, flamethrowers
|
9
|
8
|
attack
|
---------------------------------------------------------------------
|
10
|
9
|
defense
|
copter drones, mortar teams, flamethrowers, rhinos
|
11
|
10
|
defense
|
copter drones, gatling trucks, suicide trucks, rhinos,
paladins
|
12
|
11
|
defense
|
jackrabbits, honeybadgers, humwees, gatling trucks,
buggies
|
13
|
12
|
fortress attack
|
1st fortress wave (1600+360 exp)
|
14
|
13
|
defense
|
cobras, wingdrones, flames, mortar teams, rifles, rhinos
|
15
|
14
|
defense
|
herculesses from all sides
|
16
|
15
|
defense
|
copter drones, reaper drones, jackrabbits, honeybadgers
|
17
|
16
|
attack
|
---------------------------------------------------------------------
|
18
|
17
|
defense
|
suiciders, suicide trucks, elite razors, shock tanks,
paladins
|
19
|
18
|
defense
|
a lot of flamers from all sides
|
20
|
19
|
defense
|
around 10 gatling trucks and 1 mega from same side
|
21
|
20
|
attack
|
---------------------------------------------------------------------
|
22
|
21
|
defense
|
paladins, herculesses, 2 hellfires
|
23
|
22
|
defense
|
cobras, raptors, herculesses, mortar teams, paladins
|
24
|
23
|
defense
|
raptors, herculesses, paladins
|
25
|
24
|
fortress attack
|
flak tanks do not reach level 10 cobra/hawks (1800+420exp)
|
26
|
25
|
defense
|
elite suicide trucks, 2 FAVs, gatling trucks, humwees
|
27
|
26
|
defense
|
colossuses, riflemen, flamers, herculesses, vanguards
|
28
|
27
|
defense
|
humwees, 2 megas, rhinos
|
29
|
28
|
attack
|
---------------------------------------------------------------------
|
30
|
29
|
defense
|
suiciders, suicide trucks, challengers, elite shock tanks,
shock troopers, 3 hellfires
|
31
|
30
|
defense
|
colossuses, cobras, reaper drones, gattling trucks, 2
megas, challengers, 3 hellfires
|
32
|
31
|
defense
|
herculesses, vanguards, gladiators
|
33
|
32
|
attack
|
---------------------------------------------------------------------
|
34
|
33
|
defense
|
suiciders, WIDOWMAKER (comes from SE)
|
35
|
34
|
defense
|
wing drones, reaper drones, honeybadgers, jackrabbits,
elite gatling trucks
|
36
|
35
|
defense
|
suicide bombers, flamers, a lot of FAVs
|
37
|
36
|
fortress attack
|
no anti-air units in right 2 strongholds
|
38
|
37
|
defense
|
colossus, gatling trucks, razors, 2 behemoths, hellfires
|
39
|
38
|
defense
|
elite riflemen, cobras, 4 megas, FAVs
|
40
|
39
|
defense
|
behemoths, megas, enforcers, elite riflemen, elite heavy
gunners
|
41
|
40
|
attack
|
first appearance of lvl 5 turret weapons, all units on
stand ground
|
42
|
41
|
defense
|
elite gatling trucks, gladiators, colossuses, warhawks,
WIDOWMAKER
|
43
|
42
|
defense
|
elite gatling trucks, gladiators, enforcers, hellfires,
hellstorms, elite valkyries
|
44
|
43
|
defense
|
humwees, flamers, 8 megas
|
45
|
44
|
attack
|
---------------------------------------------------------------------
|
46
|
45
|
defense
|
5 havocs, hellstorms, gatling trucks, flamers, emegas,
elite lasers
|
47
|
46
|
defense
|
flamers, buggies, a lot of FAVs
|
48
|
47
|
defense
|
raptors, thunderbolts, behemoths, enforcers, elite
riflemen, mortar teams
|
49
|
48
|
fortress attack
|
middle silo has only anti-ground, other 2 silos have only
reapers
|
50
|
49
|
defense
|
suiciders, suicide bombers, elite megas, elite shock
tanks, hellfires, hellstorms
|
51
|
50
|
defense
|
WIDOWMAKER, behemoths, elite lasers, cobras, warhawks
|
52
|
51
|
defense
|
colossuses, elite lasers, elite shock tanks, slayer drones
|
53
|
52
|
attack
|
the NW watchtower is completely empty
|
54
|
53
|
defense
|
KONDOR, a lot of FAVs, hellstorms
|
55
|
54
|
defense
|
colossuses, herculesses, elite gladiators, vanguards,
elite valkyries (everything in big numbers)
|
56
|
55
|
defense
|
suiciders, gatling trucks, ~10 enforcers, ~8 hellfires,
cobras, halcyons
|
57
|
56
|
attack
|
all units on stand ground, stronghold have no anti-air or
sniper or shockers
|
58
|
57
|
defense
|
8 behemoths, 8 hellstorm, elite gatling trucks, flamers,
suiciders
|
59
|
58
|
defense
|
elite megas, gatling trucks, colossuses, behemoths
|
60
|
59
|
defense
|
KONDOR, gatling trucks, elite megas, elite razors,
paladins
|
61
|
60
|
fortress attack
|
a lot of customized units (snipers with fire bullets etc.)
and many on defensive mode. careful with spawn!
|
62
|
61
|
defense
|
rhinos, elite shock tanks, elite laser tanks, hellfires,
paladins, challengers. NO anti-air
|
63
|
62
|
defense
|
air-only attack in big numbers! copter drones, cobras,
warhawks, reaper drones, havocs, hellstorms
|
64
|
63
|
defense
|
suiciders, suicide trucks, elite megas, gatling trucks,
elite laser tanks
|
65
|
64
|
attack
|
elite gladiators and herculesses can be baited - the rest
is on stand ground
|
66
|
65
|
defense
|
4 WIDOWMAKERS (from 4 different sides)
|
67
|
66
|
defense
|
FAVs, heavy gunners, hellfires, shock tanks, gatling
trucks
|
68
|
67
|
defense
|
colossuses, gatling trucks, elite megas, 5 hellstorms
|
69
|
68
|
attack
|
anti-air is on stand ground, stingers and riflemen in
watchtowers
|
70
|
69
|
defense
|
suiciders, FAVs, elite megas, herculesses, halcyons
|
71
|
70
|
defense
|
1 WIDOWMAKER, challengers, elite razors, reaper drones
|
72
|
71
|
defense
|
enforcers, elite gatling trucks, elite megas, elite shock
tanks, elite razors, hellstorms
|
73
|
72
|
fortress attack
|
careful on the spawn (widowmaker, shock and laser tanks
follow ground units...can also spawn within bunker range), consider using
skybolts
|
74
|
73
|
defense
|
1 WIDOWMAKER, KONDOR, FAVs, hellstorms
|
75
|
74
|
defense
|
3 havocs, elite laser tanks, elite shock tanks, paladins,
rhinos
|
76
|
75
|
defense
|
elite heavy gunners, elite gatling trucks, elite megas, 2
enforcers, behemoths (all from same side)
|
77
|
76
|
attack
|
enforcers are baitable, everything else on stand ground;
silos have reapers and wingdrones; elite heavygunners and stingers in
watchtowers
|
78
|
77
|
defense
|
elite suicide trucks, FAVs, wing drones (a lot), raptors
|
79
|
78
|
defense
|
halcyons, colossuses, vanguards, elite laser tanks, elite
shock tanks, behemoths (all from same side)
|
80
|
79
|
defense
|
1 WIDOWMAKER, elite gatling trucks, elite helfires, elite
megas, hellstorms
|
81
|
80
|
attack
|
elite gats are on stand ground - everything else can be
baited
|
82
|
81
|
defense
|
a LOT of air units - reaper drones, elite warhawks,
hellstorms, raptors
|
83
|
82
|
defense
|
a lot of reaper drones and elite megas; megas from all
sides - reapers from 1 side only
|
84
|
83
|
defense
|
flamers, FAVs, elite hellfires, hellstorms, 1 WIDOWMAKER
|
85
|
84
|
fortress attack
|
(extensive repairs ahead in order to be prepared)
|
86
|
85
|
defense
|
|
87
|
86
|
defense
|
|
88
|
87
|
defense
|
|
89
|
88
|
attack
|
|
90
|
89
|
defense
|
|
91
|
90
|
defense
|
|
92
|
91
|
defense
|
|
93
|
92
|
attack
|
|
94
|
93
|
defense
|
|
95
|
94
|
defense
|
|
96
|
95
|
defense
|
|
97
|
96
|
fortress attack
|
|
98
|
97
|
defense
|
|
99
|
98
|
defense
|
|
100
|
99
|
defense
|
|
101
|
100
|
attack
|
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