Operation: Cerberus is the 26th Special Event to be presented in War Commander .
Just like Operation FloodGate II. It is a
hybrid event attack and defend. just like the last event you can only
use your air for the islands and ground units for the underground bases.
In most cases Commanders are challenged to complete increasingly more difficult waves of battle against one or more Rogue Factions. With the successful completion of each wave in the allotted time the Player is awarded with special Event Experience Points (eXP) which they may in turn use to unlock Special Event Prizes in the Event Shop.
Attack Waves - Underground Bases
- Underground Base
- Half of the non-Fortress Event Bases the player will be required to
Attack and Destroy this Event will be M.A.Y.H.E.M. Underground Bases
which will limit the type of Offensive Weapons which may be deployed in
the attack.
- Underground Base Weapon Restrictions - The Player may only Attack with Ground Units, as Aircraft and Missile Silo Missiles may not fly into these caverns.
- Player Specific Underground Bases
- Each Player will have solo access to the Underground Bases when they
are required to complete the wave. To all other players these bases will
appear to be under a Damage Protection Bubble.
- Single Attack Direction - Players may surround a Underground Base with Platoons to use during the attack, however, regardless of the Platoon's position all Units will enter the Attack from the Northwest.
- Unlimited Attacks - The Player may stop and start an attack on an Underground Base as many times as they find necessary to complete the wave.
- Unlimited Time - There is NO time limit for completing a Underground Base.
- Underground Base Wave Completion - To complete a Underground Base, the Player must destroy all Buildings and Turrets found within.
- Frequency - 6 of the first 50 Waves are Underground Bases.
Attack Waves - Island Bases
- Island Base -
Half of the non-Fortress Event Bases the player will be required to
Attack and Destroy this Event will be M.A.Y.H.E.M. Island Bases which
will limit the type of Offensive Weapons which may be deployed in the
attack.
- Island Base Weapon Restrictions - The Player may only Attack The Island Bases with Aircraft & Missile Silo Missiles m, no Ground Unit may be used since they cannot travel across the water.
- Player Specific Island Bases - Each Player will have solo access to the Island Bases when they are required to complete the wave. To all other players these bases will appear to be under a Damage Protection Bubble.
- Unlimited Attacks - The Player may stop and start an attack on an Island Base as many times as they find necessary to complete the wave.
- Unlimited Time - There is NO time limit for completing a Island Base.
- Island Base Wave Completion - To complete a Island Base, the Player must destroy all Buildings and Turrets found within.
- Frequency - 6 of the first 50 Waves are Island Bases.
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